Eschewing the whimsical, cartoon-like design found in 2003's The Legend of Zelda: The Wind Waker, the GameCube development team behind Nintendo's flagship fantasy series has opted for a mature approach toward the story line and characters for The Legend of Zelda: Twilight Princess. Players once again control the elfin Link as he fights to save Hyrule from a shadowy new threat, one that has cast a crippling darkness over the once vibrant land and its surrounding areas. Link has a few new powers up his tunic's sleeve, however, as he can transform into a wolf with the help of a mysterious animal friend named Midna.
Familiar elements from previous Zelda games have made the transition to Twilight Princess as well. Link will be able to slash at his enemies with a sword, fling a boomerang, block attacks with a shield, and fire arrows with a bow. Link can continue battles while on his trusted steed, Epona, running at full gallop into packs of mounted enemies such as goblins. Players must explore new puzzle-filled dungeons that culminate in epic boss fights as they figure out a way to return Hyrule to its pastoral state. Twilight Princess also offers a mix of optional mini-games, including canoeing, herding, fishing, and several other surprises. ~ Scott Alan Marriott, All Game Guide
Control Pad Up or Down = view items screen
Control Pad Left or Right = view map screen
Control Stick = walk, run, swim, jump, cycle through options
C Stick = change camera angle
Start/Pause Button = view collection screen
Start/Pause Button (twice) = skip cut scene
A Button = talk, check, open, pick up, throw, confirm
B Button = swing sword, cancel
X or Y Button = use assigned item
R Button = grab an object
R Button + Control Stick = push or pull
Z Button = talk to midna
L Button = L-target, center camera behind link ~ Keith Adams, All Game Guide
Nintendo GameCube