The Sims 2: Pets for consoles brings animal companions into Sims neighborhoods and households. Pet-friendly Sims can adopt birds, guinea pigs, or dogs and cats of one of several different breeds. Enterprising animal lovers can even design a custom pet, by choosing coloring, body size and type, and personality traits in the game's "Create-a-Family" mode. Plenty of pre-designed four-legged friends can be found with a call to the animal adoption agency, and even more are available for purchase at the local pet store.
Sim pets have needs similar to those of Sim people. Food and friendship are the most immediate, but pets also need toys for play and a place to go when nature calls. Just as in real life, it falls on Sim pet owners to keep their pets happy by feeding and watering them, playing with them, showing them affection, taking them to the park or pet store, and teaching them new tricks such as sit, stay, and fetch.
Animals also need to be disciplined from time to time, for actions such as chewing a favorite shoe or scratching up the couch, but firm training (and a toy the pet can chew or scratch without doing damage) will help keep valuables safe from kitty claws and puppy teeth. The console versions of Sims 2: Pets offer an abundance of
ole-playing-styled objectives, and allow players to collect hats, shirts, booties, and other garments and accessories to help them personalize their favorite animal companions. Sim characters can visit the expansive Town Center retail area to purchase toys and treats, and to unlock more animals and items by completing objectives. ~ All Game Guide
GENERAL GAMEPLAY
Left Analog Stick = move sim or cursor
Right Analog Stick = zoom or rotate camera
X Button = select object or action
L1 or R1 Button = freeze action or fast forward
L2 Button (hold) = open sim switcher menu
R2 Button = toggle walls on or off
Triangle Button = cancel last or current interaction, close menu
Square Button (hold) = pan camera
Circle Button = snap camera to sim
Select Button = toggle control mode
Start Button = pause menu
PLACEMENT MODE / GRAB MODE CONTROL
X Button = place or grab object
Square Button = remove grabbed object, put in inventory
Circle Button = toggle blueprint mode
L1 or R1 Button = rotate object
L2 Button = clone object
R2 Button = undo or redo
Triangle Button = cancel, back
BUILD / REMOVE MODE CONTROLS
X Button = place or remove wall, wallpaper or floor
L1 or R1 Button + X Button = build or fill room
L1 or R1 Button + X Button (remove mode) = remove or uncover room
L2 Button = clone wallpaper or floor
R2 Button = undo or redo
Square Button = pan camera
Circle Button = toggle blueprint mode
Triangle Button = cancel, back ~ Keith Adams, All Game Guide
PlayStation 2