The third installment of EA's high-stepping, hard-hitting playground football series emphasizes new power moves, play modes, and free-form controls. NFL Street 3 features seven-on-seven play with a roster of NFL athletes and a cast of original characters dressed in sweats, jeans, and other casual attire. Exhibition games offer several formats apart from the "normal" rules, from a timed challenge to one rewarding defensive prowess. Wireless support is also included, along with a choice of mini-games for more arcade-style action.
Stylish moves performed on the ground or in mid-air allow players to rack up points needed to activate one of six offensive or two defensive "Gamebreakers." While Gamebreakers are still the flashiest moves in the playbook and give a distinct advantage to the team that activates them, they are not as automatic as in previous titles. Players on both sides of the ball can string together elaborate moves to finish the Gamebreakers in trash-talking fashion or to stop them dead in their tracks.
The heart of the game is the new "Respect the Street" mode, hosted by wide receiver Chad Johnson and running back Clinton Portis. The goal is to lead a motley group of players through a cross-country tour, gradually earning respect by winning games under specific conditions that will eventually allow improvements to the team's core attributes, add new plays to the playbook, and the opportunity to challenge higher-ranked teams. Ten featured cities include region-specific areas such as a subway or an airplane hangar, with dynamic weather affecting outdoor locales in New York, Florida, and more. ~ Scott Alan Marriott, All Game Guide
BASIC CONTROLS
OFFENSE
Analog Stick - move player
X Button = snap ball
Square Button/Triangle Button/Circle Button = pass ball
X Button (After Snap) = jump/dive
Circle Button (Hold) = spin
Circle Button (Tap) = juke
Square Button = power move/stiff arm
DEFENSE
Analog Stick = move player
Circle Button = switch player
Square Button = tackle/dive
X Button = jump
Square Button (When Engaged) = rip/spin
Triangle Button = defend pass/intercept ball
L Button + Square Button = power tackle
ADVANCED CONTROLS
BOTH SIDES OF THE BALL
PRE-SNAP
L Button = call audible
R Button = coach cam
Circle Button/Triangle Button = cycle through players
Start Button = pause game
POST-SNAP
R Button = turbo
L Button = style move
Circle Button = switch players
OFFENSE
PRE-SNAP
L Button + R Button = max protection
Analog Stick/D-Button Left/D-Button Right = receiver motion
Circle Button = be the receiver
QUARTERBACK WITHBALL/RUNNING WITH BALL
X Button + Square Button + Triangle Button Or Circle Button = jump throw
L Button + Square Button/Triangle Button Or Circle Button = style throw
Triangle Button = pitch ball
R Button = turbo
Analog Stick + L Button (After Jumping Off Wall Or Object) = aerial srtyle
RECEIVER WITHOUT BALL
X Button/X Button + D-Button = jump/jump in a specific direction
Square Button = dive
Triangle Button = catch
WALL MOVES
X Button = jump on or off wall/plant on wall
Square Button/Triangle Button/Circle Button (QB Only) = wall throw
D-Button Up/Analog Stick Up = wall run
L Button + Triangle Button (Near Wall) = wall catch
L Button + Circle Button (Near Wall) = wall juke
GAME BREAKER MOVES
L Button (Press And Hold) + R Button + Square Button/Triangle Button Or Circle Button = pass
L Button (Press And Hold) + R Button + Circle Button (Tap) = juke
L Button (Press And Hold) + R Button + Circle Button (Hold) = spin
L Button (Press And Hold) + R Button + X Button (At The Apex Of Your First Jump) = double jump
L Button (Press And Hold) + R Button + Square Button = stiff arm
DEFENSE
PLAY PREDICTION (PRE-SNAP)
R Button + D-Button Up = predict pass
R Button + D-Button Down = predict run
R Button + D-Button Left Or Right = predict trick play
GAME BREAKER MOVES
L Button (Press And Hold) + R Button + Triangle Button = lock on interception
L Button (Press And Hold) + R Button + Square Button = lock on tackle